This week we have been working on an exciting new feature – the support of procedurally picking up and dropping objects for our characters.
This allows for really dynamic pick-up behavior while keeping the animation requirements quite low, since we are modifying existing animations at runtime to fit each use case, instead of requiring very specific animations every time.
You can read more about it in this dedicated post that explains everything in more detail.
And since there is a whole extra post about this feature, it keeps this weekly update short and sweet. π
Have an awesome week out there, and happy Pride Month everyone! π³οΈβππβ¨πͺ

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