Category: Art
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Day 3 of #12DaysOfPropmas
Today featuring for our daily christmas props is a Chestnut Roaster – after yesterdays roasted Chestnuts!
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Day 2 of #12DaysOfPropmas
I am creating a new Christmas prop daily, today features roasted chestnuts after yesterday’s glittery baubles.
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Announcing #12DaysOfPropmas ππ
Join me for #12DaysOfPropmas, where I’ll make a new winter-themed prop daily for my indie game until Christmas Eve. Starting with Christmas Baubles today!
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Learning how to make Modular Buildings in Blender | Weekly Update #12
This week, I learned to create modular buildings in Blender, replacing placeholder models with detailed, textured house modules for Unreal Engine.
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Happy Halloween π»π
OOOOOOOOOOoooooooO OOOOOOOOooooooOOO OOoooooo OoooooOOOOooo ΰΌΌ γ€ βΉ βΉ ΰΌ½γ€
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Weekly Update #6 -Enhancing Our Game Landscape: Adding Curves, Water, and Mountains
This week, level design continued with a focus on incorporating varied landscapes into the game. Notable additions include curves to replace flat terrain and the integration of water bodies using Unreal’s Water Plugin.
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Weekly Update #2 – Creating a 3D Game Map from our 2D Layout
In Week 2, the level design moves from 2D to 3D. We are also creating a fortress mockup inspired by Festung Hohensalzburg.
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How To: Add Realistic Snow to Your Blender Meshes Easily
Let it snow, let it snow.. In this post we will have a look at the Real Snow Addon for Blender to easily winter-fy your meshes.


