Category: Content Update
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Day 3 of #12DaysOfPropmas
Today featuring for our daily christmas props is a Chestnut Roaster – after yesterdays roasted Chestnuts!
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Day 2 of #12DaysOfPropmas
I am creating a new Christmas prop daily, today features roasted chestnuts after yesterday’s glittery baubles.
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Announcing #12DaysOfPropmas ππ
Join me for #12DaysOfPropmas, where I’ll make a new winter-themed prop daily for my indie game until Christmas Eve. Starting with Christmas Baubles today!
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Learning how to make Modular Buildings in Blender | Weekly Update #12
This week, I learned to create modular buildings in Blender, replacing placeholder models with detailed, textured house modules for Unreal Engine.
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First Look at the Main Menu
This post showcases the main menu, emphasizing on its realtime game world backdrop and how that benefits user experience.
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Happy Halloween π»π
OOOOOOOOOOoooooooO OOOOOOOOooooooOOO OOoooooo OoooooOOOOooo ΰΌΌ γ€ βΉ βΉ ΰΌ½γ€




