Tag: blender
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Creating Cobble Paths for JodelTown | Weekly Update #39
This week we are looking at upgrading the game pathways from simple dirt paths to detailed cobblestone designs using Geometry Nodes in Blender.
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Modular Austrian House Update | Weekly Update #29
This week, I shared my progress on a new modular house setup after learning from a GameDev.tv course. I improved upon the original design by adding wall thickness and interior walls and designed it in a very Austrian style.
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Day 12 of #12DaysOfPropmas
Today is the last day of Propmas, and Christmas Eve. Merry Christmas everyone! To celebrate the occasion we are making a Wichtel.
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Day 11 of #12DaysOfPropmas
The 2nd last day of Propmas! Today we are making a fun and festive decoration: Tinsel.
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Day 8 of #12DaysOfPropmas
On the 8th day of Propmas.. we are making a steamy hot winter warmer: Mulled Wine.
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Day 7 of #12DaysOfPropmas
It’s present time in Propmasland! Check out these cute little presents for under our tree.




