Tag: game development
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Enhancing Game Conversations with Random Nodes and Camera Actions | Weekly Update #19
This week involved significant advancements, including dynamic camera actions in dialogue, adding random conversation nodes, and improving the interaction system for seamless character interactions.
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Weekly Update #4: Gathering Game Development References in Habachtal, Austria
Last week focused on developing the Ravine area using previous photos and placeholder assets. This week, there is a shift to collecting real-life references in Austria, specifically the Habachtal, also known for gemstone hunting.
