Tag: indiedev
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Name Reveal, Steam Setup & Retargeting Animations | Weekly Update #24
Announcing the name for my cozy life sim game set in the Austrian mountains and I also have successfully set up the Steam back-end. In-game I have retargeted 120 anims and revisited the Unreal Engine 5 retargeting tools, with some happy surprises.
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Of Secrets, Chests & Books |Weekly Update #23
This week I fixed numerous bugs but also introduced exciting new features, like hidden secrets, treasure hunts, and collectible books that enhance gameplay and lore. Additionally, chests have been added for loot and inventory management.
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Skyrim Style Player Compass and Quest Markers | Weekly Update #22
Recent improvements focused on enhancing player navigation based on feedback from a playtest. A one-dimensional compass and quest markers help direct players to their objectives. Future plans include developing a two-dimensional compass for better resource and quest navigation.
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More Quests! More Dialogues! Playtesting! |Weekly Update #21
This week was bustling with the addition of 10 new quests aimed at introducing core game features like resource collection and NPC interactions. Following a successful initial playtest, valuable feedback led to improvements, including a new UI indicator for resource gathering.
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You got Mail π| Weekly Update #20
The Tutorial Start Section is complete, introducing players to the key mechanics of the game. A new letterbox feature allows extra NPC communication options and maybe a surprise or two.
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Enhancing Game Conversations with Random Nodes and Camera Actions | Weekly Update #19
This week involved significant advancements, including dynamic camera actions in dialogue, adding random conversation nodes, and improving the interaction system for seamless character interactions.
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Brand New Game Start Expierence | Weekly Update #18
This week, I focused on enhancing the game’s starting flow and player controls. Players can now start a game, navigate an intro sequence, customize characters, and engage with villagers for quests. Additionally, I improved mouse and keyboard controls, ensuring smoother gameplay.
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Issues with Get Overlapping Actors in Begin Play | UE5 Tips&Tricks
If you are running into issues getting Overlapping Actors in Begin Play in your Unreal project, this might help you get around that.


