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  • It’s Fasching 🎉

    It’s Fasching 🎉

    March 4, 2025

    It’s time for silly fun, dress up and sweet treats! 🎉🎉 Read more

    Content Update
  • Of Secrets, Chests & Books |Weekly Update #23

    Of Secrets, Chests & Books |Weekly Update #23

    March 3, 2025

    This week I fixed numerous bugs but also introduced exciting new features, like hidden secrets, treasure hunts, and collectible books that enhance gameplay and lore. Additionally, chests have been added for loot and inventory management. Read more

    General Update
  • Skyrim Style Player Compass and Quest Markers | Weekly Update #22

    Skyrim Style Player Compass and Quest Markers | Weekly Update #22

    February 24, 2025

    Recent improvements focused on enhancing player navigation based on feedback from a playtest. A one-dimensional compass and quest markers help direct players to their objectives. Future plans include developing a two-dimensional compass for better resource and quest navigation. Read more

    General Update
  • More Quests! More Dialogues! Playtesting! |Weekly Update #21

    More Quests! More Dialogues! Playtesting! |Weekly Update #21

    February 18, 2025

    This week was bustling with the addition of 10 new quests aimed at introducing core game features like resource collection and NPC interactions. Following a successful initial playtest, valuable feedback led to improvements, including a new UI indicator for resource gathering. Read more

    General Update
  • You got Mail 💌| Weekly Update #20

    You got Mail 💌| Weekly Update #20

    February 11, 2025

    The Tutorial Start Section is complete, introducing players to the key mechanics of the game. A new letterbox feature allows extra NPC communication options and maybe a surprise or two. Read more

    General Update
  • Enhancing Game Conversations with Random Nodes and Camera Actions | Weekly Update #19

    Enhancing Game Conversations with Random Nodes and Camera Actions | Weekly Update #19

    February 4, 2025

    This week involved significant advancements, including dynamic camera actions in dialogue, adding random conversation nodes, and improving the interaction system for seamless character interactions. Read more

    General Update
  • Brand New Game Start Expierence | Weekly Update #18

    Brand New Game Start Expierence | Weekly Update #18

    January 27, 2025

    This week, I focused on enhancing the game’s starting flow and player controls. Players can now start a game, navigate an intro sequence, customize characters, and engage with villagers for quests. Additionally, I improved mouse and keyboard controls, ensuring smoother gameplay. Read more

    General Update, unreal engine
  • Issues with Get Overlapping Actors in Begin Play | UE5 Tips&Tricks

    Issues with Get Overlapping Actors in Begin Play | UE5 Tips&Tricks

    January 27, 2025

    If you are running into issues getting Overlapping Actors in Begin Play in your Unreal project, this might help you get around that. Read more

    HowTo, unreal engine
  • Of Engine Changes, Forests and Bug Bashing – Weekly Update #17

    Of Engine Changes, Forests and Bug Bashing – Weekly Update #17

    January 20, 2025

    A busy week of moving to source engine, engine changes, lush forests and bashing all the annoying bugs that have been on my mind for a little while. Read more

    General Update
  • Moving to a Source Version of Unreal Engine 5

    Moving to a Source Version of Unreal Engine 5

    January 20, 2025

    This guide outlines how to access Unreal Engine’s source code, link Git and Epic accounts, download or fork the repository, and set up or switch projects easily. Read more

    HowTo, unreal engine
  • I’m on Holiday 🫠- Weekly Update #16

    I’m on Holiday 🫠- Weekly Update #16

    January 13, 2025

    I am on holiday! A little update nontheless, plus the obligatory ‘Pretty Picture Tax’. Read more

    General Update
  • Starting 2025 by Optimizing Game Performance | Weekly Update #15

    Starting 2025 by Optimizing Game Performance | Weekly Update #15

    January 6, 2025

    Starting 2025 by focusing on optimizing code, fixing bugs, and enhancing the overall games performance. Read more

    General Update
  • Seasons Greetings and Happy New Year | Weekly Update #14

    Seasons Greetings and Happy New Year | Weekly Update #14

    December 30, 2024

    In the spirit of a restful holiday, let’s recap on the #12DaysOfPropmas, and let me wish everyone a prosperous new year. Read more

    General Update
  • Merry Christmas | #12DaysOfPropmas Finale

    Merry Christmas | #12DaysOfPropmas Finale

    December 25, 2024

    Merry Christmas and Happy Holidays! Let’s have a look our 12 Days of Propmas Creations In-Game 🥳 Read more

    Art, Content Update
  • Day 12 of #12DaysOfPropmas

    Day 12 of #12DaysOfPropmas

    December 24, 2024

    Today is the last day of Propmas, and Christmas Eve. Merry Christmas everyone! To celebrate the occasion we are making a Wichtel. Read more

    Art, Content Update
  • Day 11 of #12DaysOfPropmas

    Day 11 of #12DaysOfPropmas

    December 23, 2024

    The 2nd last day of Propmas! Today we are making a fun and festive decoration: Tinsel. Read more

    Art, Content Update
  • Day 10 of #12DaysOfPropmas

    Day 10 of #12DaysOfPropmas

    December 22, 2024

    Today we are making an Advent Calendar for our daily prop. We are at Day 10 already! Only two more to go after today. Read more

    Art, Content Update
  • Day 9 of #12DaysOfPropmas

    Day 9 of #12DaysOfPropmas

    December 21, 2024

    It’s Christmas Cookie time! We are making some traditional Austrian cookies today for the game. Read more

    Art, Content Update
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