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  • Day 8 of #12DaysOfPropmas

    Day 8 of #12DaysOfPropmas

    December 20, 2024

    On the 8th day of Propmas.. we are making a steamy hot winter warmer: Mulled Wine. Read more

    Art, Content Update
  • Day 7 of #12DaysOfPropmas

    Day 7 of #12DaysOfPropmas

    December 19, 2024

    It’s present time in Propmasland! Check out these cute little presents for under our tree. Read more

    Art, Content Update
  • Day 6 of #12DaysOfPropmas

    Day 6 of #12DaysOfPropmas

    December 18, 2024

    Today’s daily christmas prop is a little wooden toy train – choo choo! Read more

    Art, Content Update
  • Day 5 of #12DaysOfPropmas

    Day 5 of #12DaysOfPropmas

    December 17, 2024

    For today’s christmassy prop we are making a cosy, decorated lantern – reusing some of our previously created props! Read more

    Art, Content Update
  • Day 4 of #12DaysOfPropmas

    Day 4 of #12DaysOfPropmas

    December 16, 2024

    Today we are making a snowy pinecone as our daily christmassy prop. Read more

    Art, Content Update
  • Countdown to Christmas with Daily Props and Bluesky | Weekly Update #13

    Countdown to Christmas with Daily Props and Bluesky | Weekly Update #13

    December 16, 2024

    We started #12DaysOfPropmas, creating daily christmas props till Christmas Eve. Also I have joined Bluesky!! Read more

    General Update
  • Day 3 of #12DaysOfPropmas

    Day 3 of #12DaysOfPropmas

    December 15, 2024

    Today featuring for our daily christmas props is a Chestnut Roaster – after yesterdays roasted Chestnuts! Read more

    Art, Content Update
  • Day 2 of #12DaysOfPropmas

    Day 2 of #12DaysOfPropmas

    December 14, 2024

    I am creating a new Christmas prop daily, today features roasted chestnuts after yesterday’s glittery baubles. Read more

    Art, Content Update
  • Announcing #12DaysOfPropmas πŸŽ„πŸŽ

    Announcing #12DaysOfPropmas πŸŽ„πŸŽ

    December 13, 2024

    Join me for #12DaysOfPropmas, where I’ll make a new winter-themed prop daily for my indie game until Christmas Eve. Starting with Christmas Baubles today! Read more

    Art, Content Update
  • Learning how to make Modular Buildings in Blender | Weekly Update #12

    Learning how to make Modular Buildings in Blender | Weekly Update #12

    December 9, 2024

    This week, I learned to create modular buildings in Blender, replacing placeholder models with detailed, textured house modules for Unreal Engine. Read more

    Art, Content Update, General Update, unreal engine
  • Introducing AI Group Activities and Tourists |Weekly Update #11

    Introducing AI Group Activities and Tourists |Weekly Update #11

    December 2, 2024

    This week, we implemented group activities for villagers, allowing them to socialize during yoga and coffee meet-ups. We also welcomed tourists, distinguished by cute backpacks, enhancing the towns vibrancy and opportunities for interactions. Read more

    General Update, Systems, unreal engine
  • Celebrating My Birthday and Winter Asset Fun | Weekly Update #10

    Celebrating My Birthday and Winter Asset Fun | Weekly Update #10

    November 25, 2024

    I took last week off for birthday celebrations, but I am also happy to share glimpses on some winter specific decs for the game β›„πŸŽβœ¨ Read more

    General Update
  • Busy Villagers and a First Look at the Main Menu | Weekly Update #9

    Busy Villagers and a First Look at the Main Menu | Weekly Update #9

    November 18, 2024

    This week, three new villagers have been added with their own day-today schedules, also there is a first look at the games main menu. Read more

    General Update, unreal engine
  • First Look at the Main Menu

    First Look at the Main Menu

    November 18, 2024

    This post showcases the main menu, emphasizing on its realtime game world backdrop and how that benefits user experience. Read more

    Content Update, unreal engine
  • Highlights of AI Development This Week | Weekly Update #8

    Highlights of AI Development This Week | Weekly Update #8

    November 11, 2024

    This week focused on AI advancements, including a YouTube tutorial for AI navigation in UE5, creating weekly schedules for NPC activities, and overhauling the secondary customization system for responsive character behaviors based on weather conditions, enhancing overall gameplay immersion. Read more

    General Update, Systems, unreal engine
  • New Youtube Video: Easy AI Setup for Roads in Unreal Engine 5

    New Youtube Video: Easy AI Setup for Roads in Unreal Engine 5

    November 10, 2024

    Sharing a new YouTube tutorial on configuring AI in Unreal Engine to follow roads and pathways. Read more

    HowTo, unreal engine
  • Enhancing the Games Environment | Weekly Update #7

    Enhancing the Games Environment | Weekly Update #7

    November 4, 2024

    This week was productive, focusing on enhancing level walkability, the transition to a proper landscape material, supplemented with grass meshes for a vibrant look. Additionally, an atmos system and a dynamic day-and-night cycle were introduced, contributing to the overall immersive environment. Read more

    General Update, Level Design, unreal engine
  • Happy Halloween πŸ‘»πŸŽƒ

    Happy Halloween πŸ‘»πŸŽƒ

    October 31, 2024

    OOOOOOOOOOoooooooO OOOOOOOOooooooOOO OOoooooo OoooooOOOOooo ΰΌΌ ぀ β•Ή β•Ή ༽぀ Read more

    Art, Content Update, unreal engine
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